Project 3

Update of my Project 3 progress using Revit. 

Starting to create a mass model for my exterior shell to attach to. Using the sketch I did during class as a starting point, This shell wraps itself around the top floor and hugs the cliff face. The highlighted blue area is where the indoor lap pool will go.

While editing the mass model. I add these edge lines all over the face to create a triangular grid, so that when i attach/create a curtain system to the mass, the mullions of the system will align themselves to these triangular lines. I had to individually draw these lines from corner to corner of each square for the entire shell. Very time consuming process but its the only way to get the desired effect.

With the new shell create. I altered its path to connect to the top of the cliff, underneath the Bridge. There is an existing walkway that goes under the bridge so my vision is that the walkway ontop of my shell (highlighted in orange) will connect my site./building to the top of the cliff and provide both another access point but the opportunity for users to view the site and city from another perspective.

This is a plain material render showing the basic form of my building the shell that works its way up the cliff. Next step is to attach the curtain system to the shell to get the triangular effect.

Assigning different materials to the curtain system i was able to achieve this look. The majority of the shell is a grass-like material so hopefully it will look like the shell is an extension of the topography. The white parts are concrete and form the walkway. These rest are glass panels which allow light into the indoor pool area.

A screen-grab of the interior of the indoor pool. This shows how the space looks with the 'wrapping shell' encasing it. The glass panels will allow light to enter the space and creat some interesting light forms.

Continuing the aesthetic of my shell. My ferry terminal has a similar shade structure to it.


I have finished (pretty much) my residential interior space complete with furniture and casework in order to get an idea for how the space is laid out and the scale of it. I will try and render it over the next few days.

For the master bedroom, i found this really cool 3d model of a queen bed, complete with pillows and doona. I really like this kinda of model because it just adds another layer of depth to the final render image. Obviously I'll have to the change the materials of both the floor and bed to give it a nicer look.

Over the next few days I'm started to get into the rendering process as most of my rooms and spaces are nearing completion.

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